Orthographic Viewport

Last updated on June 23, 2022


This feature allows you to see the content from different angles of view (from the side, front, back, top, and bottom).

While in Edit mode, all changes will be reflected to viewports in real time so you will be able to see the changes as you are making them.

Access and Use

  1. Press the blue Menu button on the non-drawing hand controller
  1. Navigate to the Viewports
  1. Grab and pull the UI into the sketch
  1. Pull the individual viewports from the bounding box and place them anywhere in space

Orthographic Viewport Panel

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A. Bounding Box: You can grab and pull each side separately and place it anywhere in space.

B. Viewports Visibility: move the toggle to the left (Hide Viewports) to hide the viewports placed in space.

C. Auto-Update Bounds: Set the bounds to be updated automatically or manually. If set to Manual, you will need to update it manually by pressing the refresh icon on the right (Resize Bounding Box).

D. Resize Bounding Box: Click to refresh the Bounding Box.

Standalone headsets will only display one viewport at a time, due to the processing power required.

Viewports Screenshot

To take a screenshot directly from viewports, hover on the bottom right corner of the viewport to highlight the camera icon, then pull the trigger.

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Access Viewports Screenshots

Viewports Screenshots will be saved the same as regular Screenshots, either locally to your headset or to the cloud (LandingPad), depending on your Saving Setting.

If you are saving locally connect your headset to your PC and go to Gravity Sketch > Screenshots. If you are saving to the cloud you can access the screenshots through the browser on landingpad.me

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