Thicken & Offset

Last updated on March 7, 2022

Introduction

You can use this feature to thicken or offset all SubD surfaces.

Access

Thicken & Offset is located in SubD menu when you are editing SubD objects.

  1. Grab the surface
  1. Get into Edit mode (press the Blue Edit button)
  1. Convert the surface to SubD surface
  1. Turn Thicken/Offset toggle on
  1. Grab and pull the yellow arrows outward or inward to thicken or offset your surface. At the same time the readout that shows the thickness measurement will appear showing the distance.
 
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Original surface you work on will not be lost. It will remain as a separate surface when you bake the thicken/offset.

The Thicken & Offset Panel

A. Thicken

B. Offset

C. Bake Thicken/Offset

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Thicken option

You will need to pull the yellow arrows to thicken in whichever direction you would like - similarly to offset option but with walls on the sides of the surface.

 
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The edges at this step will be hard. If you want to keep it this way keep the object unbaked.
 

When baked (option C) it will create a SubD object that is thickened and has soft edges. To create hard edges you will need to create edge loops close to the edge. Bake Thicken will also separate the thickened surface from the original mesh. As such the thickened SubD surface will be fully manipulatable (you will be able to add edit points, extrude faces as with any other SubD surface).

Offset option

If you move the original surface offset stays exactly the same with the original surface. It manipulates and moves together with the original mesh.

If you bake the offset (option C), 2 separate surfaces will be created and you can manipulate them separately.

 
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Once SubD surfaces are baked you won’t be able to undo the baking action.

VR Tutorial File

In the tutorial file (accessible in VR: Lobby>Gallery>Thicken & Offset Walkthrough), you can learn how to use the Thicken & Offset tool in-depth.

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Video Tutorial

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