Use the color wheel to change the color, material, transparency, and textures of active tools or objects in the sketch.
Color and Materials Panel
A. Color Wheel: Use color picker to change the color and push or pull the controller to adjust the hue
B. Materials: Select between Basic, Reflective, Toon, Flat, Clay and Gloss materials
C. Transparency: Slide the circle to adjust the level of transparency
D. Color History: Pick from textures and colors that have previously been used in the sketch
Change Color and Material
Change the color of the active tool
The Color wheel is located at the interior of the non-drawing hand controller.
1. To access it move your drawing hand controller to the color wheel button and pull the index finger trigger.
2. Move the color picker to prefered color and press the index trigger to change the color and select any material on the right side of the panel
Change the color and material of objects
1. Grab the object or objects and press the color wheel button on your drawing hand controller
2. Move the color picker to prefered color, press the index trigger to change the color and select any material on the right side of the panel
Pick the existing color in the sketch
When changing the color and material of object in the sketch with the color picker you can press and hold the trigger to pick a color and texture from an existing object or image.
Hold the trigger on the non-drawing hand at the same time to only pick the color.
Point to the circle, press and hold the index trigger and drag the circle to the left or right to adjust the transparency level
You will first need to upload textures as png or jpeg to your headset (locally or via cloud) and then import them to the sketch from the Reference Images menu (learn more about this in Reference Images).
Once the images are in the sketch, they will automatically appear in the color panel. Alternatively, you can apply the texture by selecting the image with the color picker.