December 2024

Madi Gong
Madi Gong
  • Updated

GS 6.3.10 (December 2, 2024)

VR

🚀 Features & Improvements

  • Added “Bake Transforms” option to FBX exports, which solves some transform issues when opening an exported file in Rhino and avoids the creation of empties in Blender
  • Some performance improvements when importing large zipped files (GRS, OBJ)

🐛 Bug Fixes

  • Standalone headsets: local folders now visible in import menu when “Allow USB File Access” is disabled
  • Recovery autosaves now have the correct layer/layer group info
  • Viewpoint navigation via thumbstick now respects viewpoint order
  • Cancelling a save no longer causes bad filepaths to be displayed on next save attempt
  • Progress bar numbers when uploading larger files now make more sense
  • Fixed wrong hues on screenshots of the web browser
  • When creating primitive shapes in Central Line mode, shift trigger can now be used to create shapes with uniform dimensions e.g. a perfect sphere/cube
  • Fixed some UI options incorrectly displaying in Collab for users who don’t have access to them

Screen Collab

🐛 Bug Fixes

  • Smoother transitions between viewpoints
  • Fixed landing screen reached when launching the app with no VR headset
  • Fixed timeout warning popup

 

LP 1.28 (December 3, 2024)

🚀 Features & Improvements

  • N/A

🐛 Bug Fixes

  • Fix issue on causing delays in exporting files.

 

LP 1.29 (December 9, 2024)

🚀 Features & Improvements

  • N/A

🐛 Bug Fixes

  • N/A

 

GS 6.3.11 (December 5, 2024)

🐛 Bug Fixes

  • Fixed a bug that could cause loss of progress on an interrupted save.

 

LP 1.30 (December 16, 2024)

🚀 Features & Improvements

  • Added option to "Bake Transforms" to the export modal on the right click on .grs files
  • Storage bar turns red when the storage capacity has reached the limit
  • Every new community Signup will get 150MB + free tier collab room policy

🐛 Bug Fixes

  • Fixed issues with Trash Bin getting stuck to get emptied

Was this article helpful?

/

Comments

0 comments

Please sign in to leave a comment.