Layers enable working in the most detailed layered way you would like. Find all the Layers functions explained in this article.
1. Press the blue Menu button
2. Select Layers
A. New Layer: Click to add a new layer
B. Lock: Click to lock/unlock the layer
C. Layer name: Shows the name of the layer. Click to change the name of the layer
D. Toggle Solo Layer: Click to make only the selected layer visible in the scene. Layers added to Toggle Solo Layer will always be visible even if visibility is set to minimum.
E. Transparency/Visibility: Move the toggle left or right to adjust the transparency
F. Activity of the layer: Click to find the active layer
G. Number of layers: Indicates the number of layers in the sketch/room
Drop the objects into layers
You can drop the geometry to the layer by grabbing and dropping it in the layer once it highlights green.
When locked you can add but you won’t be able to delete, move or edit the geometry on the layer. A message will pop up to warn you.
To duplicate a layer grab it with the grab sphere and press the front trigger on your drawing hand controller. To duplicate multiple layers, grab them at the same time and press the front trigger. Duplicated layers will appear under the existing original layer.
To delete a layer grab it with the grab sphere and press the delete button on your drawing hand controller, just like with normal geometry. You can also delete multiple layers by expanding the grab sphere and grabbing multiple layers at the same time.
When deleting the layer the geometry that is part of that layer will be deleted from the scene permanently and you won’t be able to retrieve it.
To rename the layer click on the layer and the keyboard will pop up. Type in the name and select the blue check mark.
Navigate through the layers in two ways:
- Point and use the trigger
- Push up and down on your joystick on the non-drawing hand controller
You can see which object in your sketch belongs to which layer.
Hover over any layer to highlight the object in red, orange or purple, depending on whether they are solo, mirrored or grouped objects.
- Red highlights are for the original objects that are being mirrored
- Purple indicates the grouped objects
- Orange is for the individual reflected lines that do not connect directly with their original counterpart
Reflected lines/objects that connect with the original line being mirrored directly on the mirror plane, will then become red as well. Also, once you bake the mirror, all of the objects will be red.
If you intersect objects numbers in blue will indicate which layers the objects are on and how many of the intersected objects are in each of the layers.