September 2022

Elma Kujovic
Elma Kujovic
  • Updated

Version 5.5.65 (September 14)

VR

🚀 Features & Tweaks

- Added the ability to duplicate layers. To do this grab a layer from the layers menu and press the drawing hand index trigger.
- Can now choose the save location of screenshots.
- Enabled planar input for ribbon ink.
- Enabled passthrough on Pico Neo 3 headsets.
- Added physics to the passthrough virtual headset. (edited)

🐛 Bug Fixes

- Disabled Video Tips when there is no network connection.
- Made Smart Move easier to activate with Vive Cosmos controllers.
- Disabled the Rigged Chassis button while another Collab user is currently using the menu.
- Fixed a memory leak that could occur when taking multiple screenshots in quick succession.
- Fixed a point still showing as snapped to another point after the snap is undone.
- Fixed loading certain kind of corrupt meshes causing the lobby to become non-interactable after leaving a sketch.
- Made the rigged chassis wheels maintain their symmetry after conversion to subdivision.
- Improved handling of deleted HDR files in the environment menu.
- Fixed visual issues with the precision move tool in the export menu.
- Disabled ‘Recentre to world mirror’ functionality for the export menu precision move tool.
- Fixed the preferences menu overlapping slightly with the menu icons in left-handed mode.
- Added a missing forward slash to successful upload notification when exporting FBX to cloud.
- Fixed the progress indicator for entering sketch ‘Minimap’ mode appearing on the wrong hand in left-handed mode.
- The colour picker pipette tube colour now resets correctly when not hovering over anything.
- Loading a sketch via recent sketches now correctly respects the ‘Save to Cloud’ option.
- Can now use the Precise Select tool while Soft Grab is active.
- The stage floor now correctly resizes according to thickened subdivision objects.
- Fixed perpetual loading spinner when selecting a custom HDR environment while not logged into LP.
- Fixed the chassis layer not being deleted when converting a chassis to editable geometry in a Collab room.
- Fixed the disconnection warning not showing in some cases on standalone headsets.
- Lobby videos now pause when the app loses focus. (edited)

- Prevented a crash occurring when loading some IGES files.
- Fixed the offhand trigger not taking a screenshot when the drawing hand cursor is visible.
- Improved TCP reconnection to Collab rooms.
- Stopped detached menus appearing every time you perform a grab action with the Separate tool selected.
- Fixed not being able to import rigged hand prefabs into the sketch.


Screen Collab

🚀 Features & Tweaks

- Can now use the laser pointer and annotation tools while following another user.
- Added an indicator to viewpoints for the number of annotations they contain.

🐛 Bug Fixes

- Fixed the inactivity timeout dialog being non-interactable.

 

Version 5.5.66 (September 15)

Screen Collab

🐛 Bug Fixes

- Fixed Screen Collab users not being able to see the values in the Rigged Chassis menu.

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